Roadmap
Every planned, in-progress and shipped feature for Slipstream: race weekends, career mode, weather, safety cars, accounts, cloud saves and more.
The online paddock
- Global Paddock stats and personal career totals (shipped, v0.22.0)
Start here
New players should feel comfortable before they are challenged. Everything here can be skipped or switched off.
- Interactive tutorial and How to Play (shipped, v0.12.0)
- First race walkthrough (shipped, v0.12.0)
- Four play modes: Rookie, Strategist, Engineer, Principal (shipped, v0.15.0)
- AI challenge setting, separate from the play mode (shipped, v0.6.0)
- Mode tags on every roadmap item (shipped, v0.6.0)
- Plain-English F1 primer (shipped, v0.6.0)
- Two-compound status chip (shipped, v0.13.0)
- Contextual help and tooltips (shipped, v0.6.0)
Race weekend
The full weekend, from first practice to the podium. Sessions can be watched live or simulated instantly.
- Practice sessions: FP1, FP2 and FP3 (shipped, v0.11.0)
- Knockout qualifying Q1/Q2/Q3 (shipped, v0.6.0)
- Sprint qualifying and sprint race (shipped, v0.5.0)
- Formation lap (shipped, v0.17.0)
- Race weekend timetable and session clock (declined)
- Calendar reality (declined)
- Scrutineering, parc fermé and curfew (declined)
- Full race-weekend data (planned)
- Support series (declined)
- Qualifying variation that respects car pace (shipped, v0.15.1)
- Live qualifying show with moving positions (shipped, v0.3.0)
- Upgraded weekend preview (rules, weather, tyre allocation, history) (shipped, v0.3.0)
- Better results screen (podium, highlights, stint bars) (shipped, v0.3.0)
- DNS: cars failing to start (shipped, v0.4.0)
- Full-length races option (shipped, v0.3.0)
- Speed bar: 1x to 128x (shipped, v0.5.0)
Race control and rules
The rulebook, race control and the stewards. Clear enough for a new player, deep enough for a full weekend.
- Full flag system (shipped, v0.15.0)
- Safety car full protocol (shipped, v0.11.0)
- VSC full protocol (shipped, v0.11.0)
- Red flags and restarts (shipped, v0.17.0)
- Start procedure (in progress, v0.15.0)
- Classification rules (shipped, v0.15.0)
- Distance-based classification and late-retirement points (shipped, v0.15.0)
- NC, DNS and classified retirement results (shipped, v0.15.0)
- Drive-through penalties (shipped, v0.14.0)
- Stop-go penalties (shipped, v0.14.0)
- Late-race penalty conversion (shipped, v0.14.0)
- Licence-point records (shipped, v0.15.0)
- Full penalty catalogue (shipped, v0.15.0)
- Stewards process (shipped, v0.15.0)
- Race director and race-control feed (shipped, v0.14.0)
- Simple weekend tyre allocation (planned)
- Tyre rules (shipped, v0.12.0)
- Serve time penalties before tyre work (shipped, v0.14.0)
- Escalating track-limit penalties (shipped, v0.15.0)
- Pit rules (shipped, v0.15.0)
- Grid rules (shipped, v0.15.0)
- Safety car and virtual safety car (shipped, v0.4.0)
- Penalties: track limits, unsafe release (5s) (shipped, v0.4.0)
- Pit-lane starts (shipped, v0.4.0)
- Rules shown big and clear for every race (two-compound rule etc.) (shipped, v0.3.0)
Simulation and racecraft
How the cars behave, how incidents happen and how the field thinks.
- Fair traffic pace through the field (shipped, v0.15.0)
- Deeper car systems and another AI challenge level (declined)
- Mode-based complexity and championship unlocks (shipped, v0.15.0)
- Stronger Attack and Push modes (shipped, v0.15.0)
- Contact and collisions (shipped, v0.15.0)
- Damage model (shipped, v0.14.0)
- Flat spots and sudden punctures (shipped, v0.14.0)
- Yellow-flag and blue-flag racing logic (shipped, v0.6.0)
- Weather simulation (shipped, v0.6.0)
- Driver personalities and reactive AI strategy (shipped, v0.8.0)
- Racecraft traits and AI race plans (shipped, v0.12.0)
- Driver mindsets and frustration (shipped, v0.12.0)
- Season-long rivals (shipped, v0.12.0)
- Late showers and slow punctures (shipped, v0.8.0)
- Track-specific overtaking and battle logic (shipped, v0.16.0)
- Corner-sensitive dirty air (shipped, v0.14.0)
- Straight-line slipstream (shipped, v0.14.0)
- Tyre-grip offsets in battles (shipped, v0.14.0)
- Wet alternative-line passing (shipped, v0.14.0)
- Overtake variety: lunge, switchback, around the outside (shipped, v0.14.0)
- Inside-lunge attacks (shipped, v0.14.0)
- Outside passing moves (shipped, v0.14.0)
- Switchback attacks (shipped, v0.14.0)
- Defensive line choices (shipped, v0.14.0)
- Crash variety and incident chains (shipped, v0.14.0)
- Seeded racing contact (shipped, v0.14.0)
- Front-wing damage (shipped, v0.14.0)
- Front-wing repairs and service time (shipped, v0.14.0)
- Suspension damage and nursing (shipped, v0.14.0)
- Stopped-spin recovery (shipped, v0.14.0)
- Gravel beaching (shipped, v0.14.0)
- Barrier impacts (shipped, v0.14.0)
- Debris punctures and clearance (shipped, v0.14.0)
- Smarter AI (shipped, v0.12.0)
- Better race starts (shipped, v0.15.0)
- Track evolution, rubber and marbles (shipped, v0.15.0)
- Race rubber build-up (shipped, v0.14.0)
- Rain washing the surface (shipped, v0.14.0)
- Offline marbles (shipped, v0.14.0)
- Fuel and energy management (shipped, v0.14.0)
- Fuel-load pace (shipped, v0.14.0)
- Fuel saving and lift-and-coast (shipped, v0.14.0)
- Battery deployment and clipping (shipped, v0.14.0)
- Energy harvesting (shipped, v0.14.0)
- Brake wear, temperature and engine modes (declined)
- Pit-crew errors and slow stops (shipped, v0.6.0)
- Realistic lap times and gaps (not 12-second laps) (shipped, v0.3.0)
- DNFs with visible causes and parked cars (shipped, v0.1.0)
Tyres and strategy
The part of the race that happens on the pit wall: rubber, weather, pit windows and risk.
- Intermediates and full wets (shipped, v0.6.0)
- Traffic-aware overcut advice (shipped, v0.14.0)
- Strategy depth (shipped, v0.14.0)
- C1-C6 dry compound range (declined)
- Tyre temperature, graining, blistering and heat cycles (shipped, v0.15.0)
- Tyre warm-up and working windows (shipped, v0.14.0)
- Tyre overheating (shipped, v0.14.0)
- Cold-tyre graining (shipped, v0.14.0)
- Persistent tyre blistering (shipped, v0.14.0)
- Tyre heat cycles (shipped, v0.14.0)
- Per-corner wear and tyre stress (declined)
- Live pit loss (shipped, v0.14.0)
- Consistent mode advice and visible tyre heat (shipped, v0.15.0)
- Race engineer tips: when to box, undercuts, pit windows (shipped, v0.3.0)
- Auto-strategy toggle per driver (shipped, v0.3.0)
- Scheduled pit stop by lap (shipped, v0.12.0)
Car and 2026 technical
The machine under the driver, the 2026 rules it has to follow and the engineering that makes it quick.
- Race systems upgrades (shipped, v0.13.0)
- A closer, fairer field (shipped, v0.17.0)
- Six-level car development (shipped, v0.12.0)
- Car setup (declined)
- Telemetry and sensors (declined)
- Full 2026 power unit (declined)
- 2026 active aero and overtake mode (planned)
- 2026 car size, weight and tyres (declined)
- Power-unit and gearbox allocation, wear and penalties (declined)
- Component-specific reliability, repair and legality checks (declined)
- R&D tree, wind tunnel, CFD, factory and homologation (declined)
- Customer teams and engine supply relationships (declined)
- Small 2026 rules details (shipped, v0.16.0)
Career and management
The season and the years around it: people, money, contracts and the decisions that outlast one race.
- Contracts, salaries and market value (shipped, v0.11.0)
- Driver market between seasons (shipped, v0.11.0)
- Staff: team principal, technical director, engineers, mechanics, pit crew, strategists (declined)
- Replace development credits with real team money (shipped, v0.11.0)
- Past and future seasons (planned)
- Multi-season careers (shipped, v0.11.0)
- Morale, fitness, injury, illness and concussion (declined)
- Driver development and performance decline (planned)
- Evolving grids: ageing, retirement and new drivers (shipped, v0.20.0)
- Reserve/test drivers, academies and F2/F3 (declined)
- Board expectations and season objectives (shipped, v0.11.0)
- Player team orders: hold, yield and race (shipped, v0.14.0)
- Team orders and teammate rivalries (shipped, v0.15.0)
- Mid-season driver changes (planned)
- Testing and practice programmes (shipped, v0.6.0)
- Setup and engineering feedback (declined)
- Media, press and interviews (declined)
- Sponsors and livery editor (declined)
- Create-a-team, owner mode and driver career (declined)
- F2/F3 career (declined)
- Garage redesign (shipped, v0.3.0)
- Calendar redesign (shipped, v0.3.0)
- Standings redesign (points chart, podiums, history) (shipped, v0.3.0)
- Five save slots, export and import (shipped, v0.5.0)
Stats, history and data
Numbers that explain the season, the sport and the player career.
- Lap-by-lap records in save exports (shipped, v0.15.1)
- Race debrief: why your result happened (shipped, v0.17.0)
- Where the race time went (shipped, v0.17.0)
- Strategy review and what-if comparisons (shipped, v0.20.0)
- Engineer advice with reasons and uncertainty (shipped, v0.17.0)
- Fair teammate pace comparison (shipped, v0.16.0)
- Season trends and recurring weaknesses (shipped, v0.17.0)
- Development impact and upgrade value (shipped, v0.17.0)
- Rival scouting from observed races (shipped, v0.16.0)
- Stats pages match the championship screen (shipped, v0.13.0)
- Record book visual redesign (shipped, v0.10.0)
- Per-driver stats (shipped, v0.6.0)
- All-time records (shipped, v0.9.0)
- Championship permutations (shipped, v0.6.0)
- Champion presentation (shipped, v0.11.0)
- Team-coloured championship chart (shipped, v0.11.0)
- Driver bios (shipped, v0.5.0)
- Team data (shipped, v0.9.0)
- Circuit data (shipped, v0.9.0)
- Real-F1 glossary (shipped, v0.9.0)
- Sprint stats (shipped, v0.9.0)
- Detailed classification and penalty stats (shipped, v0.9.0)
- Full sporting-sanction statistics (shipped, v0.15.0)
- Official circuit timing sectors (planned)
Broadcast and presentation
What the player sees and hears during a session, and the detail that makes a race feel televised.
- Venue-specific circuit art (shipped, v0.13.0)
- Race screen layout: split desk and live championship (shipped, v0.12.0)
- Driver helmets and team logos in live panels (shipped, v0.12.0)
- First-person cockpit camera (declined)
- Overtake and battle commentary (shipped, v0.6.0)
- Overtake visuals and slow-motion replays (declined)
- Commentary camera (shipped, v0.15.1)
- Broadcast view (shipped, v0.13.0)
- Bigger broadcast timing tower (shipped, v0.13.0)
- Spectate any car (shipped, v0.13.0)
- Broadcast lower-third captions (shipped, v0.13.0)
- Crowd and radio reactions (shipped, v0.13.0)
- Sectors and microsectors (planned)
- Lap chart and position-over-time chart (shipped, v0.16.0)
- Team radio archive (shipped, v0.17.0)
- Weather widget (shipped, v0.12.0)
- Speed traps and top speed (shipped, v0.16.0)
- Tyre age, pit-stop times/count, last lap, best lap (shipped, v0.17.0)
- Active-aero/DRS, energy and fuel displays (planned)
- Session clock and countdown (shipped, v0.16.0)
- Ceremonies (shipped, v0.6.0)
- Battle graphics (shipped, v0.17.0)
- Results depth (shipped, v0.20.0)
- Replays, highlights and photo mode (declined)
- Roomier garage with prominent car development (shipped, v0.7.2)
- Garage HQ polish: pixel circuits, visual next races and driver cards (shipped, v0.5.0)
- Real coloured team logos (shipped, v0.10.0)
- Original pixel team emblems (shipped, v0.5.0)
- Broadcast race header with country flags (shipped, v0.3.0)
- Cooler strategy sidebar (stint timeline, radio, tyre ring) (shipped, v0.3.0)
- Follow camera and minimap (shipped, v0.2.0)
- Better tracks: themes, water, buildings, night races (shipped, v0.2.0)
- Matching car liveries for teammates (shipped, v0.7.1)
- Clear driver numbers and faithful suit badges (shipped, v0.7.1)
- Natural driver sprite proportions and suit markings (shipped, v0.7.1)
- Detailed car artwork (shipped, v0.7.0)
- Full-body driver pixel sprites (shipped, v0.7.0)
- Better car sprites (shipped, v0.2.0)
- Driver pixel icons (shipped, v0.2.0)
- Real driver helmet designs (shipped, v0.6.1)
- Yuki Tsunoda helmet design (shipped, v0.12.0)
Site, editorial and data
The pages around the game: explaining the sport, the real 2026 season and the history behind both.
- World champion celebration in the real F1 standings (shipped, v0.18.0)
- Clear player-facing patch notes and roadmap (shipped, v0.15.0)
- About page redesign (shipped, v0.14.1)
- Complete How it works page (shipped, v0.15.0)
- Features page (/features) (shipped, v0.14.1)
- Public patch notes and roadmap during lockdown (shipped, v0.9.0)
- Temporary site lockdown (shipped, v0.14.1)
- Team logos in homepage helmet previews (shipped, v0.10.0)
- Driver hover cards in the landing helmet strip (shipped, v0.8.4)
- 2026 regulations guide (shipped, v0.20.0)
- Data provenance, source links, last-checked dates, changelog and corrections (shipped, v0.16.0)
- Actual 2026 season page (shipped, v0.20.0)
- Real F1 standings page redesign (shipped, v0.12.0)
- Real F1 constructors’ championship fight (shipped, v0.18.0)
- News, analysis, classic races and legends (declined)
- Support-series pages (declined)
- Sprint-venue page (shipped, v0.16.0)
- Paddock pages: drivers, teams, circuits (shipped, v0.3.0)
- /logic page explaining how everything works (shipped, v0.3.0)
- Strategy guide page (shipped, v0.3.0)
- Roadmap page (/todolist) (shipped, v0.3.0)
- Roadmap redesign: tabs, search and collapsible areas (shipped, v0.5.0)
- Prioritised roadmap with a start-here path (shipped, v0.5.0)
- Use the help-centre editorial shell across paddock pages (declined)
- Drivers grouped by constructor (shipped, v0.5.0)
- Circuits season board with real lap counts (shipped, v0.5.0)
- Landing page quick-access cards (shipped, v0.5.0)
- Help centre rebuilt inside the game shell (shipped, v0.5.0)
- Driver tags explained page (shipped, v0.5.0)
- Patch notes page (shipped, v0.3.0)
- Help centre and policy pages (shipped, v0.3.0)
- Project contact address on help and legal pages (shipped, v0.6.1)
- Legal and privacy policy hardening (shipped, v0.7.2)
- Third-party mark and non-affiliation notices (shipped, v0.12.1)
- Final legal and privacy pages for public release (shipped, v0.14.0)
- Password-protected online alpha for friends (planned)
- Search, social and AI discoverability (shipped, v0.14.0)
- No gambling, alcohol, tobacco or crypto-trading sponsor marks in new artwork (shipped, v0.14.0)
- Public launch and promotion (planned)
- Beautiful animated homepage footer (shipped, v0.3.0)
- Footer copy cleanup (shipped, v0.7.1)
- Cinematic full-screen landing page (shipped, v0.4.0)
UX, audio, accessibility and quality
Settings, sound, input, platform support and the engineering that keeps the game reliable.
- Settings (shipped, v0.12.0)
- Accessibility audit and screen-reader parity (in progress)
- Phone and tablet layout (in progress)
- Phone layout pass (shipped, v0.12.0)
- Audio mix: engines, tyres, radio and crowd (shipped, v0.13.0)
- Real engine recordings (shipped, v0.13.0)
- Commentary voices (shipped, v0.13.0)
- Commentary that follows the whole race (shipped, v0.14.1)
- Livelier commentary (shipped, v0.15.0)
- Engine sound in practice and qualifying (shipped, v0.14.1)
- Fastest lap and lap times in the timing tower (shipped, v0.14.1)
- Race details in spoken commentary (in progress)
- Tess reads the finishing order (in progress)
- More expressive commentary voices (in progress)
- Attack and Manage driving modes (shipped, v0.13.0)
- Multiplayer, co-op, leaderboards, challenges, scenarios, classic cars and historic tracks (declined)
- Public beta access lock (garage preview only) (shipped, v0.6.1)
- Public preview explainer (shipped, v0.6.1)
- Landing page animation performance (shipped, v0.7.1)
- Player accounts and sign-in (shipped, v0.22.0)
- Cloud saves and cross-save (shipped, v0.22.0)
- Crash and error reporting (planned)
- Localisation and language support (declined)
Save safety and problem reports
Protect career progress and help players report problems.
- Autosave status, rolling backups and recovery (shipped, v0.17.0)
- Prevent conflicting saves across tabs (shipped, v0.16.0)
- Long-career save size and storage budgets (shipped, v0.17.0)
- Reproducible race bug-report download (shipped, v0.19.0)
- Guided bug reports and feedback (shipped, v0.16.0)
Bugs and consistency
Known wrong or missing information. These are small fixes with a big effect on trust.
- Circuit thumbnails fill their cards on every page (shipped, v0.12.0)
- Hammer time lines only for Lewis Hamilton (shipped, v0.13.0)
- Distinguish fitted tyres from the next pit-stop selection (shipped, v0.8.4)
- Update Help text for sprint, real race distances and safety cars (shipped, v0.5.0)
- Fix the Results stewards panel penalty label (shipped, v0.14.0)
- Fix the race header always saying "Dry" (shipped, v0.14.0)
- Remove or replace "Formation complete" text (shipped, v0.14.0)
- Clear retirement causes (shipped, v0.14.0)
- Persistent penalty details (shipped, v0.14.0)
- Complete race classifications (shipped, v0.14.0)
- Safety-car and red-flag statistics (shipped, v0.14.0)